A music-puzzle game accessible to the visually impaired: the game is based on sound patterns and repetition combos. Available soon on mobiles.
Crescendo is a project partially funded by the Milan Institute for the Blind, developed by Mixel Scarl and designed by me. As it is still in development not much can be shared on the game mechanics: the game music is multi genre and multi instrument and it’s meant to be playable without looking at the screen. The core idea of Crescendo is to build an experience that is easily sharable between sighted and visually impaired players.
More info soon.