A music exploration game based on Matthew Dear’s song of the same name, commissioned by Pitchfork Media. Street Song is an otherworldly voyage, set in the mind of a lone wanderer staring out over a bleak desert.
Travel to distant monasteries on the horizon in an attempt to find meaning in a barren landscape inspired by Matthew Dear’s haunting Street Song.
Soundplay, inspired by Intel, is an exploration of the new gaming landscape, where independent game developers are today having the same transformative impact indie musicians have had on music over the past decade.
Street Song is a mix of free-roaming exploration and on-rails gameplay, where obstacles appear in rhythm with the music. The game was presented at the Pitchfork Music Festival 2012 in Chicago.